The Scream

The Scream is a member of the Seven, acting as the group's main tactician (and at times Leader), as well as one of it's Acolyte commanders and the overseer of Inferno's Pit of Sloth.

His sin is Acedia (Sloth).

Appearance
As his name and overall looks altogether suggest, he's basically a grotesque, physical sentient version of the Norwegian Expressionist and artist Edvard Munch's popular The Scream composition, which was originally created in 1893.

Considering the obvious resemblances, it's heavily implied neither physical body or name is Sloth's real identity, with it being currently unknown.

Personality
As probably expected from his Sin, the Scream is generally serious and rarely ever shows much emotion beyond just being extremely lazy. However, he still seems to have some remarkable traits, such as heavily overestimating himself due to his intelligence (being arguably the smartest of the Sins in the current team) and being pretty arrogant, especially when acting as the leader to the Blasphemous Seven.

Despite his unsurprising laziness (which he has towards doing anything except planning since it doesn't require any physical effort for him), his most defining trait is his incredibly high intellect, being the one who literally makes the team's plans in paper, while everyone else gets them to actually work. As mentioned above, this has been enough to even making him the group's sort of leader from time to time, despite being undoubtedly the physically weakest member entirely. He's fairly confident on himself as well, leading him to commit some mistakes (which he usually refuses to admit) but he instantly loses this along with his normal apathetic attitude, showing both distress and even fear once he sees something that could possibly ruin or interfere with a plan (which fits, considering he's the "Cowardice" and "Laziness" half of Despair).

He considers Ringmaster kind of an incompetent leader everytime the latter assumes this position from time to time since he believes a Leader should be chosen out of their intelligence and not simply their raw physical power and rank, but he himself isn't considered a particularly great one by the other Sins regardless since he tends to grow mildly more overconfident (and thereby more prone to small mistakes) and cold towards the lower-ranked members of the team, and despite being usually kind of direct he can be disturbingly cryptic when it comes to explaining his own plans or even just giving orders.

Prior to Oakleaf
Similarly to Strikeout and the Clown, he's presumed to be among the earliest members of the current version of the Blasphemous Seven, being among it's "First Five". Aside from that detail though, how he was specifically recruited into the team remains unknown.

Story
TBA

Symbolism
TBA

Powers and Abilities
Outside of extremely slight abilities, the Scream has no remarkable supernatural powers, making himself useful to the team (and even being able to lead it at times) through his intellect. He basically works as their sort of genius in general, usually making and even helping arrange the full plans for the group, aswell as being prepared to counter most possible issues that could affect their execution too. He's also the one who has the most knowledge regarding Earth, acting as the team's way of knowing how to act. In their invasion plan, the Scream is intended to give orders to the rest of the Blasphemous Seven as they all directly attack the planet.

Disease Energy Absorbtion: As a sort of remnant he inherited from his superpowered half, Entertainer, the Scream can seemingly gain a strange sort of "energy" through disease or filth. What are the exact requirements for this energy are unknown yet, but sometimes this absorption goes to the point he gains a sort of black, toxic bile he (willingly or not) vomits often until it's fully gone from his body. This strange bile can be harmful if it enters in direct contact with someone, affecting them with symptoms such as fevers, headaches or even vomiting, which are all traditional symptoms of the Bubonic plague itself. It's unknown if the harmful effects or even generation of this strange bile in the Scream's body are even intentional from his part, although it only affects people who have working immune/nervous systems.

Pain Resistance: More of a ruined body than an actual power in this case, but still probably counts. The Scream's body has grown so used and almost even adapted to practically not moving most of the time his body seems to have grown almost numb to pain to even open injuries, and slightly even touch overall. Though as part of this, just doing a simple move alone can start destroying his body already.

Normal Abilities
Incredible Intellect: The closest thing to an actually fully useful ability the Scream has, he's really intelligent, which makes him the team's leader from time to time. As mentioned above, he comes up with each scheme for the entire team from scratch, with some usual mild help from either Ringmaster or the Conqueror, and far more rarely Strikeout. He's implied to be able to help with infiltration and slight stealth techniques fitting to the Clown's abilities (the team's Spy), as well as far more amoral knowledge such as somewhat decent interrogation, which are usually executed by other members of the team considering he can be barely bothered to even move. He also inherited his other half's experience regarding Earth, and is able to track a certain target by their recognizing some of the habits and clues they leave behind them once he's been able to see them for a large period of time, which is presumably how the Sins end up noticing Patch and Todd's possible interference.

Gallery
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